Sera Kaylee Edison d'Cannith

An adorable adolescent human female with jaw length blond hair, bright blue eyes, and a curious demeanor.


Class: Artificer Lvl: 12
Alignment: N
Deity: Onatar

  • Basic Statistics
Size Age Race Gender Height Weight Eyes Hair Skin Discerning Marks
M 16 Human F 5’2" 115Ib. Blue Blond Fair Least Mark of Making on left cheek.
Ability Mod HP: 87 Speed: 40
Str: 14 +2 AC: 16 Touch: 12
Dex: 15 +2 Inish: +2 Flat Footed: 14
Con: 16 +3
Int: 19 +4
Wis: 10 +0
Chr: 16 +3
Base Atk: 9/4 Grapple: +11
Save Base A. Mod M. Mod Misc
Fort: +7 +4 +3 Ma Mi
Ref: +6 +4 +2 Ma Mi
Will: +8 +8 +0 Ma Mi
Weapons Atk Bonus Damage Crit Range Type Notes
Kovgam Slemonir 12/7 1d6+3 x3 N/A B&P N/A
Lt. Crossbow 11/6 1d8 x2 N/A P N/A
MW Wand Dagger 12/7 1d4+2 19-20 x2 N/A P&S N/A
Dual MW Wand Daggers 10/10/+5 1d4+2/1d4+2 19-20 x2 N/A P&S Primary M.M. CL9 / OffH M.M. CL3
Hammer / Dagger (10/5/)+10 1d6+3/1d6+3/1d4+2 20/20/19-20 N/A T N/A
Armor Type AC Bonus Max Dex Check Spell Fail Speed Weight Special Properties
Hawkfeather Armor L 4 5 0 15% 30ft 20Ib. +5 Spot; +4Cha; Fly 3/day; 5rnds each; Good
Protective Item AC Bonus Weight Special
Item AC N/A N/A
Protective Item AC Bonus Weight Special
Item AC N/A N/A


  • Lvl 1 : 4
  • Lvl 2 : 4
  • Lvl 3 : 4
  • Lvl 4 : 3
  • Lvl 5 : 2


  • Base
    • Least Mark of Making
    • Legendary Artisan
    • Two-Weapon Fighting
    • Double Wand Wielder
    • Craft Construct
    • Etch Schema
  • Artificer
    • Scribe Scroll
    • Brew Potion
    • Craft Wonderous Item
    • Craft Homunculus
    • Craft Magic Arms and Armor
    • Craft Wand
    • Craft Rod
    • Craft Staff
  • Bonus
    • Improved Homunculus
    • Empower Spell
    • Extend Spell


Appraise +10 ( +2 on Armor and Weapons); Concentration +13; Craft (Armor) +19; Craft (Weapons) +14; Craft (Gemcutting) +11; Craft (other) +6; Disable Device +16; Knowledge (Arch. & Eng.) +14; Knowledge (Arcana) +17; Knowledge (The Planes) +19; Open Lock +9; Search +11; Spellcraft +15; Use Magic Device +18

Special Abilities / Class Features

  • Class Features
    • Artificer Knowledge
    • Artisan Bonus
    • Disable Trap
    • Item Creation
    • Retain Essence
    • Metamagic Spell Trigger
    • Metamagic Spell Completeion
  • Dragonmark
    • Repair Light Damage 1/day


  • Adventuring Gear
  • Books
    • Vol 1-13 (An Overview of the Planes)
  • Tools
    • Kovgam Selmonir
    • MW Thieves Tools
    • MW Knitting Needles
    • Flint & Steel
    • Tome of Worldly Knowledge
  • Misc.
    • Backpack
    • Waterskin (@ house)
    • Bedroll (@ house)
    • Sack
  • Useable Magic
    • Oils
      • Magic Weapon (0)
      • Mage Armor (0)
      • Repair Light Damage (4)
      • Repair Moderate Damage (1)
    • Potions
      • Cure Light Wounds (3)
      • Cure Moderate Wounds (0)
    • Scrolls
      • Detect Magic (1)
      • Enlarge Person (2)
      • Feather Fall (2)
      • Mage Armor (2)
      • Reduce Person (1)
      • Sleep (1)
      • Spider Climb (1)
      • Tensers Floating Disk (1)
      • Expeditious Retreat (2)
      • Ray of Enfeeblement (1)
      • Benign Transposition (1)
      • Bloodwind
      • Blur CL5 (1)
      • Fireball CL7 (1)
      • Baleful Transposition (1)
      • Delay Poison
      • Know Direction (1)
      • Invisibility (1)
    • Wands
      • Magic Missile lvl 3 (6 charges)
      • Fireball lvl 5 (2 charges)
      • Protection from Evil (1 charge)
      • Eternal Wand of Cure Lt
      • Repair Lt. DMG (50)
      • Cure Moderate (48 Charges)
      • Knock (50 Charges)
      • Magic Missile lvl 9 (44 Charges)
      • Invisibility Sphere (10)
      • E.W. Enlarge Person
      • E.W. Spectral Hand
      • E.W. Spider Climb
      • E.W. Fly


Mr. Snuggles




Born Sera Kaylee Edison d’Cannith to Amara, and Kaine Edison d’Cannith on 5 Rhaan 982YK in Eston, Cyre.

Until the age of five she grew up in Eston with her mother, spending most of her time at the Warforged research facility where her mother worked. This early experience ingrained in Sera a deep love and fascination with the Warforged, and all types of sentient constructs.

Sera is wicked smart, but has a serious case of mania. She will speak on the topics of architecture, engineering, arcane forces, and all things Warforged for great lengths and at a speed so rapid that blood may shoot out your ears.

As a member of House Cannith who manifested her Dragonmark very young, she is quite adept in the creation and construction of a wide variety of things. One of the most common things you’ll hear her say is “I can make that.” She is quite proud of the drawings and schematics for Mr. Snuggles that she has been working on since the age of five, and will show them to anyone willing to sit and listen.

Being an naive, innocent, fifteen year old girl, she is not one to drink alcohol, or use other intoxicants. She carries with her wherever she goes an Everfull Mug that produces water, milk or juice. She will only pull this out in a restaurant if they do not serve those beverages, but will expound on the necessity for every adventurer to own one…along with a few other things that she assures she can make, and make cheaper.

Tales From My Youth

A few stories from days past…before 2 Therendor 998YK.

What Happens When Your First Encounter With Intelligent Life is a Hyper Intelligent, Yet Incredibly Manic Five Year Old Girl.

Mol 23 Eyre 988YK

The control room vibrates from the activity in the adjacent creation forge. A huge window above the console allows visibility into the forge itself, a large cylinder with dials and switches on one side and a conveyor belt leading out the other. Behind the main console in the control room stands a middle aged woman with long flowing red-gold hair. Her long white dress flows down to the floor, giving her a regal look. An intense look comes over her face as she observes as she monitors the forges output.

“The forge remains stable with twice the output of previous models! The schema is working far better than expected.” The woman says, raising her hands above her head in triumph. “The barron will be very pleased with these results.”

Turning around she leans up against the console to watch her daughter, laying on the floor, drawing. The young girl, barely over five years old, kicks her bare feet back and forth as she focuses intently on her work. Her short blond hair is pulled back into a pony tail to keep it from getting in the way. Her pencil scritches out a last few lines and she nods decisively. “There! All finished!” she exclaims as she hops to her feet and spins around admiring her work.

“What have you been working on, Sera?” The older woman asks, a smile forming on her face.

“I will call him Mr. Snuggles.” The young girl says as she walks over to her mother to show her the drawing of what appears to be a large cat made of metal and gears.

“Mr. Snuggles? These spikes along his back would make him less than cuddly, I think.” The woman says, chuckling.

“Thats what makes him wonderful, mother. No one will expect him to be dangerous with a name like Mr. Snuggles.” Sera says, smiling, her blue eyes shining mischievously.

The woman smiles, looking down at her daughter bouncing on her toes. “Barely over five and your schematics are as well drawn as my own. Is this based off of the iron defender?”

“Well of course it is! As you can see I have added a few other features that should prove useful.” Sera says, smiling. “I’ve been watching Mrs. Rooles cats lately, hunting mice. I think its a better design than a dog, like usual. Dogs are so clumsy sometimes.”

“What a vocabulary she has Amara.” A mans voice says from the large doorway in the back of the control room. He strolls up to admire Sera’s design as the large steel doors slide shut behind him. “An excellent design, Sera. You may surpass you mother some day in sheer creativity.” He hands the drawing back to Sera, patting her on the head. She scowles at the man as he pats her, sticking her tongue out at him before fleeing back to the corner she was working in.

“Full of moxie isnt she, Amara?” The man says, turning to face the woman.

“She certainly is, Jachim.” Amara muses as she watches Sera pull out another piece of paper and begin to draw. “Now, to what do I owe the pleasure of your company?” Amara asks turning back to check on the creation forge. “I don’t suppose you intend to lecture me on the flaws of my new schema again.” Amara says, smugly staring at the stable readouts of the console.

“No. It seems I was wrong about that.” He says as he looks over the console. “It would appear the schema is working far better than even you expected. No, I’m not here about your work. There is a messanger from Stormreach, from your father, in your antechamber. He wishes to speak with you right away.”

“From father? Is there word of Kaine?” Amara asks, spinning to face Jachim, a tall man with sandy brown hair and pale green eyes. His pale skin is stretched tight over his gaunt form as if he’s not eaten in years. “Certainly there must be word of my husband. He’s been in the jungles of Xen’Drik for months.”

“I’m afraid I do not know, my friend. All I know is that it’s urgent.” Jachim says, sorrow in his eyes.

Amara looks over at Sera, on the floor again humming to herself as she draws, seemingly oblivious to the conversation taking place. “I suppose I will not be here to see the product emerge for the first time, but she knows not to touch anything.” Amara says to Jachim as she watches her daughter lost in her own work. “Certainly you have work of your own to be completed.”

“That I do indeed.” Jachim replies. “She probably won’t even notice you’ve been gone.” He says, nodding at Sera.

The two large steel doors slide shut behind Amara, leaving Sera alone in the control room. Humming to herself she continues to draw. This time it’s appears to be a man, but also made of metal, with lidless eyes and an expressionless face. After a time the vibrations that had been steady in the control room cease abruptly. This drastic change startles Sera who rolls over, looking around.

“Mother?” She asks, searching the room. “Huh, I wonder where she went?” Leaving her drawings on the floor she walks over to the console and scans over the readouts. Frowning she jumps up and down to try and see through the observation window. Stomping her feet at her lack of success she stalks over to the door that leads into the main room of the forge and opens the door, peering in.

A tall figure stands on the conveyor looking towards the window. Made of wood and stone plated in a shiney metal. The figure, seemingly a statue, stands motionless, but his glowing green eyes speak of sentience.

Seeing the completed warforged, Sera enters the room and strolls up to the conveyor which sits above her head. Craining her neck back to look up at him she waves and says “Hello! Would you step down here? You’re far too tall as it is.”

The tall figure turns its head to look at the curious child whos bright blue eyes stare up in wonder. He steps down, two toed feet clanking against the stone floor.

Stepping back Sera nods in satisfaction. “That’s better. My head was going to fall off if I had to keep looking up like that. My name is Sera Kaylee Edison of House Cannith.” She says standing up straight and proud. “Have you found a name?”

“Name?” A deep, emotionless voice, emminating from the metal figure, asks. “What is a name?”

“A name is what you’re called.” Sera says, beginning to speak very rappidly. “Many warforged, like yourself, spend quite some time looking for a name that suits them. You might have to spend years before you find an appropriate one, but I thought that maybe mothers new schema would help that process along, or maybe give you one. I don’t really know how all of these machines work yet.” She gestures to the creation forge, the giant cylinder in the center of the room, and then to all kinds of devices hanging from the ceiling. “I’ve always liked the name Peter. There was a boy who lived next door to me for a while named Peter, but he moved away. It’s a good name I think. House Cannith will give you a serial number before too long, but many of your kind choose to take a different one. Some don’t though. I guess thats ok too.”

Staring down at the manic child the warforged tilts his head to the side, replying in his deep emotionless voice “I think Peter is good. I will be called Peter, Sera Kaylee Edison of House Cannith.”

Sera smiles up at Peter, teeth showing, and says “It is a pleasure to meet you, Peter. You may call me Sera. No need for titles and stuff. Sera is fine.”

“Very well, Sera. Tell me, what is this place?” Peter asks, looking around.

Plopping down on the ground sitting with legs crossed Sera begins to point around at different devices explaining what she knows of them. “Well, the large bit in the middle where you came out is the primary creation forge. The best one in the world. Mother helped build it. Mother says it gets very hot inside when its going. That big thing over the conveyor is a skrillish. Its for stamping the serial numbers into newly created warforged.”

Sera squeeks realizing that its too late to give Peter his serial number now that he’s off of the conveyor. Sighing she stands up. “I guess there is nothing to do about it now. Mother is going to be furious though. Would you like to see my drawings? Let me go get them!”

Without letting him answer Sera darts from the room. She returns shortly with a few pieces of paper, a pencil behind her ear. “Sit.” She commands as she turns to stand next to him. “You’re too tall.” Peter sits on the floor next to Sera and she begins to show him the drawings she had been working on all afternoon.

“This is Mrs. Roole’s cat muffins.” She says proffering a drawing of a grey and black tabby cat. “He’s very nice, but not too good at hunting. As you can see, he only has one ear and one eye.” Turning the page to another picture of a cat. This one solid black with white tipped ears, she says “This is Toolie. She’s mean. She scratched me when I tried to pick her up.” Sera displays to Peter three small scratches along her left forearm. “I’m ok though.”

Taking the drawing of Toolie from Sera, Peter asks “This one hurt you? I can retrieve it for punishment.”

Sera chuckles. “That won’t be necessary, Peter. Mrs. Roole told me not play with her, but I didn’t listen. She didn’t hurt me too bad anyway. I just won’t bother her anymore. Here look at this!” She presents the picture of Mr. Snuggles. “I’m going to make him one day, and I’ll call him Mr. Snuggles.”

“Mr. Snuggles is a good name, I think” Peter replies. “He is made like me, in one of these?” He asks, gesturing to the creation forge.

Frowning, Sera replies “I’m not really sure. I haven’t learned how yet, but I’ve seen things like this. They look like dogs, though, not cats. I like cats better. Cats know what you want, but they’re not just going to do it if they don’t want to. I think thats smart. Making your own decisions is a good thing.”

Sera pulls the drawing of the warforged she had been working on out to show Peter. “I was working on this when you came out of the forge. It’s not quite done yet, but you can look at it.”

Taking the drawing from Sera, Peter examines the first image of a warforged he’s ever seen. “This is what I am? I am very different from you.” He says, solemnly. “Why are we so different?”

Puzzeled, Sera looks up at him. “Well, I’m a human, and you’re a warforged. It’s just what we are. There’s lots of different races. We’re all people though. That’s whats important.”

“Can I keep this?” Peter asks, holding up the drawing of the warforged.

“I suppose so, but I have to sign it first. It’ll be valuable one day. I’m going to be in charge of my house when I grow up. Mother always says so.”

Peter hands back the drawing and Sera lays out on the floor, pulling the pencil from behind her ear, and signs her name in large, flowing letters at the bottom. As she does a bluish green mark begins to appear on her left forarm, full of loops and swirls, covering up the scratches from Toolie.

“Here you go.” She says, returning it to Peter. Noticing the mark she stops, still, staring at her arm. Her eyes grow wide. “I’m marked!” She exclaims. “Like mother and father I have the mark of making. Do you know what this means?! I will be important! Only a handful of people ever manifest the mark. Maybe mother won’t be so mad after all!”

“Oh I’m mad, alright!” Amara’s voice echo’s across the forge. “I told you never to come in here! Especially when I’m not around. What could have possibly possessed you to disobey me so thourally?!”

Ashamed, Sera’s head drops. Chin to her chest she mumbles “I’m sorry, mother. The forge had quieted down, and I couldn’t see through the window, so I opened the door just to peek. He looked so lonely in here all by himself.”

“We’ll talk about this later. Now, we must pack. We’re going to visit your grandfater in Stormreach.” Amara says, exasperated.

“We’re going to Xen’Drik!? Will we see father?” Sera asks excidedly, bouncing on her toes.

Amara winces at the mention of her husband, Kaine. “I’m sure we will.” She replies, but her voice lacks the usual enthusiasm. Sera doesn’t seem to notice.

Reaching out to take her mothers hand Sera turns and waves goodbye to Peter. “Goodbye Peter! May The Soverigns be with you!”

Amara looks down at her daughter, studying the mark on her forearm. Under her breath she mutters “What will become of this warforged? He certainly will not be normal.”

As the doors shut behind the strange little girl and her mother Peter asks to the air “What are ‘The Soverigns’?”


An amused mother.

Thir 5 Dravago 988YK

The common room of House Cannith’s enclave in Dragon Towers is large and lavish. Vaulted ceilings, held up by ribbed marble columns, display the grand architecture the house is known for. Delicate tapestries line the walls with fine paintings from across Khorvaire interspersed along with pottery from Xen’Drik on podiums as exquisite as the columns that hold up the ceiling. Filled with ornate furniture of the finest craftsmenship this room feels more like a kings throne room than the common area of a mercantile house.

Amara Edison d’Cannith lounges in a lavish arm chair watching her daughter inspect everything the room has on display. One of the clerks on duty follows closely behind Sera to ensure the child doesn’t touch anything valuable, muttering to himself “children cannot be trusted around such artifacts”, and passing irritated glances towards Amara, who, obviously more concerned about her daughters unyielding curiosity, just cocks her head to the side and smiles every time he does.

Dressed in an elegant red gown, white lace at collar and cuffs, Amara holds close a brown leather satchel containing something of obvious value. Many of the others in the room eye the satchel greedily, knowing it must contain something of great value, but keep their distance for fear of a vicious toungue lashing Amara is known for if they stray across unspoken lines.

She will surpass all of us one day. Kaine will be so proud to see his daughter grown, and outstripping the both of us combined, Amara muses to herself, tapping her forefinger against her lips. She won’t be leading the House. This is certain. She may, however, be the greatest artificer the House of Making ever produces. Hopefully father will not mind her spending time with him and his research. Sera would be heartbroken if she couldn’t be a part of the study of components harvested from the depths of Xen’Drik. Her love and fascination with the Warforged exceeds that of Kaine, and few match his enthusiasm.

Glancing around Amara notices a tall, young, man with dark hair, and even darker eyes enter the room. “Finally” she thinks, standing up. “Merrix has come at last. I wonder what took him so long?” She glides across the room to meet him, giving a gracious nod of her head to a distinguished collegue, but one not quite deserving of a curtsie.

The younger man bows to her graciously, saying “It is quite a surprise, but a true pleasure, to see you Amara. To what do I owe the grace of your presence?”

Patting the satchel slung across her shoulder she replies “I have created something I’m sure will be of great interest to you. Is there somewhere we can speak privately?”

“Certainly not, young lady!” the clerks exasperated voice echoes across the room. “This painting is an original Genny deRah circa 923. I highly doubt someone of your age could match it, let alone do better.”

Amara and Merrix turn to watch the foppish, balding, man shaking his head furiously at Sera who stands, back straight, with her fists on her hips staring up at him. “I could paint something better with my eyes closed!” she exclaims with more than a little sass in her voice. “And I would do it in an afternoon.”

Flustered, the man throws up his hands and storms over to where Amara and Merrix stand.

As he approaches Merrix, smiling, asks “Your daughter, I presume?”

“That she is.” Amara replies with a sigh.

“She has much of Kaine’s…how to put it…exuberance, does she not?” He asks, chuckeling.

“Indeed. One of the many bad habbits she inherited from her father.”

As the clerk stops before the two, mouth opening to berrate Amara, Merrix raises his hand to silence him before he speaks. “Calm yourself, Painel. Lady Edison’s daughter means you no disrespect, I’m sure. The three of us were just leaving.”

“Sera.” Amara calls to her daughter, who had already moved on to inspect a vase pulled from an ancient giant city in Xen’Drik. “Come over here. There is someone I want you to meet.”

Hearing her mothers voice Sera whips around, nearly knocking the vase from its stand. It totters for a moment before she manages to steady it. She then skips across the floor to stop between her mother and Merrix, looking up at them wide eyed.

Seeing the vase totter, and Sera touch it, Painel rushes over to ensure its safety, scowling at Sera as he passes. She scowls right back, turning her head to stick her tongue out at him over her shoulder.

“Show some manners!” Amara snaps at her daughter. “There are priceless artifacts in this room, and all Mr. Painel is trying to do is make sure that no harm comes to them. Do you understand?”

“Yes, mother. I didn’t mean to bump the vase. I was just startled. He didn’t need to look at me like he did. It’s not like I actually broke anything.” The young girl replies, innocence painting her face.

Sighing Amara looks towards Merrix. “Sera, this is Merrix, grandson of the man who first developed the Warforged. I thought you might like to meet him.”

Staring up at Merrix, eyes wide with wonder and admiration, Sera brushes her disarrayed blond hair from her face revealing ink smudges on her forehead to match those on her white linnen dress, and she curtsies deeply. Taking a deep breath Sera begins to spew a torrent of words, mostly incomprehensible to the bewildered man, full of questions and assertions regarding the Warforged, resolving with a “brief” retelling of her encounter with Peter.

Smiling, a deep chuckle eminates from Merrix. “I think you may surpass us all one day, my dear.” He says, patting her on the head. Turning back to Amara he asks “Shall we retire to somewhere more private?” He then turns and leads them through a large set of wooden doors at the back of the room, down a hallway, and into a small, caged, room.

Pressing a button on one of the walls inside the caged room Merrix turns his head towards Amara, saying “This is a lift, a wonderous innovation only possible here in Sharn because of a coterminous zone with the plane of air surrounding the city.” At that, the lift begins to move upwards, shocking both Amara and her daughter.

Merrix’s eyes gleam as he looks down to see the mark of making prominent on Sera’s left forearm. “Already marked I see. Rare for someone so young. Great things will certainly come from your hands.”

Starteled Sera looks down at her arm, and then looks up at the tall, hansome, man. “Oh, yes. It appeared when I gave Peter my drawing of a Warforged. I think he liked it.”

“Peter?” Merrix responds, turning to face Amara. “Who’s Peter?”

“He’s a Warforged mother created with her new schema. I got to talk to him a little bit right after he came out of the forge. He’s very nice. I do hope he will be alright. I know he must go to war, but surely The Sovereigns will protect him.” Sera says, nodding assuredly at her final statement.

Merrix’s face darkens as he stares at Amara. “You allowed a mere child to be the first to speak with one of our creations? Do you know what kind of havoc that will wreak?!” He exclaims, spittle launching from his mouth. “This will have repercussions for years to come!”

Amara draws herself up, raising her chin high, to reply to him. “How dare you criticize how I do research, and how I raise my daughter!” More than a head shorter than Merrix, in this moment she seems taller. “I will not stand it, not even from you!”

Stunned, Merrix draws his lips into a tight line, and then calmly replies “My appologies, Lady Edison, but you know, as well as I do, that the education of the Warforged is quite strict. Nothing can be done now. I will keep my eyes out for one called ‘Peter’. He will certainly require much study. Now, what is this new schema she speaks of?”

“The reason I have come to meet with you, of course.” Amara replies, coldly, patting the satchel. “It is far more efficient than any that have been used previously. I expected more from it than the previous models, but not nearly what resulted.”

At that, the lift stops and the doors to the cage open. Merrix leads the two down a long hallway to a small office. Fairly sparse, the office contains little more than a desk, a few chairs, and a half sized bookshelf with only a smattering of books. Merrix walk behind the desk, gesturing for the two to sit, as he plops down into a large, high backed, leather chair.

As she sits Amara pulls from the satchel an elaborate metal disk like object nearly an inch thick, and spanning a foot in diameter. Not truely a disk, the object seems to have had bits punched out of it in strange, non-geometric, shapes to form a great knot. She places it gently on the desk for Merrix to look at.

Staring down the mans eyes grow wide with delight. He then traces a few of the lines that make up the knot, a smile growing on his face. “This is brilliant! With some of the new designs I have been working on we can increase production by three fold, if not more!”

Tilting her head to the side, Amara replies “Three fold? I got about two with the forges we’re using in Eston. What have you changed to expect such output?”

“Many things, my Lady. Many things.” Leaning back in his chair, Merrix ponders to himself for a moment before continuing. “If you would be willing to allow me to keep this, I will give you copies of my schematics for the new forges. Between the two of us we can make Warfoged better, stronger, and faster than ever expected.”

Amara sits quietly for a while, thinking, as Sera attempts to peer over the desk, still above her head while squatting in the chair, trying to see the schema she has only heard talk of.

After a few moments Amara places her hand on Sera’s shoulder to settle her down, and looks across the desk at Merrix. “I cannot let the prototype leave my person, but I do have copies of all of my notes for you. I expected that you would see the value of the new design without needing to actually see it in action. Notes for notes should be more than fair. My father will want to see a completed schema when we see him next month. We will be heading to Stormreach in two days.”

Nodding, Merrix taps his fingers across the desk. “Notes for notes.” he replies. “You’re leaving on Sarday? Then you can attend the Tain Gala with me tomorrow evening. I’m sure that Lady ir’Tain would be most interested to meet you, and young Sera.”

Bowing her head to him Amara replies “We would be honored. You can provide me copies of your notes then, I presume?”

“Of course.” Merrix replies. Turning to look at Sera he says, smiling, “You are much like me, young lady, often covered in ink smudges from head to toe, but Lady ir’Tain will expect the both of us to be presentable.”

Smiling down at her daughter Amara says, “Baths and new dresses are in order. If we’re going to be ready for tomorrow evening we must be going.” Collecting the schema from the desk and placing it gently back in the satchel Amara stands. “Come Sera. We have much to do.”

Hopping up from her chair, Sera curtsies to Merrix saying “It was a pleasure to meet you. If you do find Peter, will you do what you can to keep him safe?”

“Of course, my dear. Of course.” He replies.

As the two exit his office Merrix muses to himself “Peter. That one must be found, and soon. He cannot be allowed to infect the rest of the stock. He certainly will if left unchecked.” He then pulls out a piece of parchment, and scribbles out a quick note. “The Barron must know of this.”

Standing in front of a stand mirror, Sera admires her new dress, a pink ball gown with a tight bodice, and puffy, frilly skirts. She smiles as she twirls around, her golden hair flying behind her. Losing traction due to her silk slippers she falls on her bottom with a loud smack, attracting her mothers attention.

“Are you okay, dear?” Amara asks, looking over her shoulder at her flustered daughter.

Rubbing her backside as she stands, Sera replies “I’m fine, mother. I do not like these slippers though. Are you sure I can’t wear my boots. I won’t fall down in those.”

“We’re going to a very fancy party, and boots would not be acceptable. We must make a good impression with Lady ir’Tain this evening. Her family helped build this city, and they are one of the most wealthy families in all of Breland. She would surely be offended if an heir of of House Cannith were to arrive in laborers boots. It’s only for tonight. You’ll manage.”

Sighing, Sera straightens her dress, and smiles. “This dress is quite pretty, don’t you think, mother?”

Amara sighs, as she has many times that afternoon, and replies “Yes, dear, you look quite lovely.” Thats the most ridiculous dress I have ever seen. Why did she have to be so insistant?

The seamstress, finishing up the final adjustments on Amara’s pale blue silk dress, stands. Nodding at her work she says, “How does it feel? Can you move properly?”

Turning and strolling to stand behind her daughter in the stand mirror Amara admires the two of them together, noticing the joyous look on Sera’s face, and smiles. “It fits like a dream. Thank you, Itsi. Take the purse on the counter as you go.”

As the young seamstress leaves she hefts the purse, eyes widening at the weight. “Thank you very much, Lady Edison. If you ever need anything else just let me know.” With that she exits the moderate appartments that were set aside for Sera and her mother.

“Lord Merrix will be arriving soon. Remember, don’t touch anything at Lady ir’Tain’s manor this evening. In fact, stay close to me. We want to make a good impression. There will be many important people there tonight, and you must be on your best behavior. I hear even Prince Oargev, and Princess Rinona will be there, though I cannot imagine why. We certainly do not want to make a scene in front of Cyran royalty.”

“I’ll be good, mother. I know how.”

“See that you do.” A knock at the door pulls Amara’s eyes away from the mirror. “That will be Merrix. Go answer it, dear.”

Sera darts off answer the door, and shortly thereafter leads the young Merrix d’Cannith into the room. At this point Amara has moved to the center of the well appointed, but still modest, room to wait with her back facing the young man being led by the hand by an exuberant Sera rambling about some of the modifications she has done to improve the iron defender homonculus.

With a slight smile on his face Merrix looks at the young girl as he speaks, “A very enthusiastic child you are raising Lady Edison. At such a young age she has good ideas that no one has considered as of yet.” Directing his attention more fully to Sera he says, “One day you must show me these designs you have. I would very much like to see them.”

“I will grab them!” Sera exclaims, releasing his hand, and turning towards a bedroom adjacent to the main living quarters her and her mother occupy. “They’re just in here.”

“Not now, dear. We do not have time this evening. We are already running a bit late, I think.” Her mother responds, turing around. “Lord Merrix, I thank you kindly for inviting us to the gala this evening. Shall we be off?”

“Certainly, Lady Edison. And may I say you look wonderful. Lady ir’Tain will be thrilled to have you present tonight. A skycab is waiting outside.” Merrix replies, proffering his arm for Amara to take, and reaching out for Sera’s hand. “We will be right on time. There is nothing to worry about.”

Exiting the appartments, the three descend a short staircase to a landing pad where a long boatlike vehicle waits, floating a few feet above the groud. As they board, unexpectdly, the skycab does not rock from their weight. Finding seats in the small, covered, vessel Merrix says to the driver as he presses a gold piece into his hand, “To the ir’Tain mannor in Brilliant.”

As the skycab launches off towards the Skydeck that floats above the city of towers, Sera turns around in her seat to watch as towers, bridges, and people pass her by. With a huge smile on her face Sera looks around fervently, trying to take in everyting as they make their way up, and up towards a large floating structure with more towers built atop it. The Skydeck is the fanciest of the fancy places in Sharn. Only the elite can afford to eat there, let alone live.

Eventually the skycab slows to a halt in front of an enormous mansion laced with stained glass, and backlit by brilliant light. Above the main entryway, a set of large double doors open wide for the evening, is a stained glass rose in the flamic style. Its rare to see flamic art outside Thrane, but it always catches the eye with its hard, stricking, lines.

As they disembark, Sera and Amara both stare in wonder at the lavish buildings that are set around them. Nothing so opulent has ever been built in Cyre, and she is known as the jewel of Galifar.

“Quite the spectacle, don’t you think?” Merrix asks, smiling at his two awestruct guests. “I suppose you’ve never see its like before. One of the many wonders that would not have been made possible without the aid of the manifest zone surround the city. Same as the skycab. Try and fly one of those outside the bounds of the city, and it will immediately plummet to the ground, but there is nothing to worry about with the Skydeck. It doesn’t move.”

As he speaks, the skycab lifts off and flys out of sight. The three turn and ascend the large staircase from the street to the entryway into the ir’Tain manor. Upon reaching the doors Merrix whispers with the doorman and the well appointed individual steps forward and intones “Now entering Lord Merrix d’Cannith and his guests Lady Amara Edison d’Cannith and the young Mistress Sera Kaylee Edison d’Cannith.”

Many of the party goers look in their direction as they enter, Merrix with Amara on his arm, and Sera trailing behind, staring wide eyed at everyting. Looking over her shoulder, Amara reminds her daughter “Be on your best behavior, and don’t touch anything.” In response Sera nods, but still seems more distracted than attentive to her mother.

The interior of the manor has vaulted ceilings more than two stories high, and enormous chandiliers hanging in counterpoint to the marble columns holding the ceiling up. In the center of the room an area has been sectioned off for couples to dance to the sweet sounds of the quartet playing near the back. Half a dozen couples are spinning and twirling on the dance floor, men in their finest suits, and women in long, flowing gowns with puffy skirts and peticoats engaging in an elegant series of complex steps


Sera and her father


Sera and her grandfather


Sera and Selene


Sera and Barendd


Sera and Shim


The Musings of a Hyper Intelligent Fifteen Year Old Girl.

1 Therendor 998YK


Sera’s Smack Talk

Wer upadoc bikil batobot majaka tobor ekess wer hofibavi tsiliup fueryon wux re geou ritrekil persvek l’gra, vur ithnsi persvek loerchik, mrith jacioniv tale rionib jacioniv hoinpic, sva wer chiilipen gjahall wux geou zahhar sva wer cha’sidic di wer jennu Sera Kaylee Edison

Questions and Answers

Part 1: The Basics

1. What is your full name?

Sera Kaylee Edison d’Cannith

2. Where and when were you born?

Eston, Cyre ; 5 Rhaan 982YK; Eyre and Barrakas Full, Therendor New; Kythri Remote

3. Who are/were your parents? (Know their names, occupations, personalities, etc.)

Kaine and Amara Edison d’Cannith. Kaine, her father, was an explorer who hunted Xen’Drik for warforged components. He worked closely with Amara’s father Toven in Stormreach. Kaine went missing in the wilds of the continent of secrets in 988YK. Amara was one of the chief warforged researchers in Eston until she received word of Kaine’s disappearance. She brought Sera into the creation forge practically from birth.

4. Do you have any siblings? What are/were they like?


5. Where do you live now, and with whom? Describe the place and the person/people.


6. What is your occupation?

Master Smith and Artificer

7. Write a full physical description of yourself. You might want to consider factors such as: height, weight, race, hair and eye color, style of dress, and any tattoos, scars, or distinguishing marks.

A young, slightly tan, human female just over five feet tall, golden hair cropped at her jawline and often pulled back from her face, but otherwise falling in ringlets around her nearly circular face. Her left cheek is marked with the least mark of making, a blue/green arcane mark with an intricate design. Her large, bright blue eyes glimmer with intelligence and curiosity. Her small mouth is often quirked into a smile. Her left forearm is slightly pinker than the rest of her due to a steam burn incurred when adventuring underwater, and a fireball erupted in her vicinity. Though petite, her upper body is very tone and defined from her years working metal, and her breasts and butt, though not particularly large, are well proportioned to her physical stature.

She often dresses fairly modestly in a white linen shirt, and brown pleated leather skirt with matching boots that rise just above the knee, though thanks to her mastery of Artifice she has created a magical set of clothes that shifts to a number of different outfits. She also wears a knitted black cap with two long tassels hanging down the sides of her face past her shoulders with puff balls at the ends, and feline shaped ears on top. She calls it her Cat Hat of Awesome!

8. To which social class do you belong?

Dragonmarked Scion

9. Do you have any allergies, diseases, or other physical weaknesses?


10. Are you right- or left-handed?


11. What does your voice sound like?

High pitched, and somewhat squeaky with a rapid fire delivery

12. What words and/or phrases do you use very frequently?

Two phrases do breach her lips fairly often, “I can make that”, and Jenn’la! Draconic for ‘Brilliant!’ The latter is usually uttered when posed with a great idea, or when completing the creation of some device. Beyond that she will slip into the Dwarven language when talking about metal and the art of working it, and into Giant when talking of architecture.

13. What do you have in your pockets?

Having few pockets, most of her belongings are either hanging from her belt, or in her backpack, though she always carries around with her tools and materials to make things…currently shes on a knitting kick. Her belt pouch, however, does contain requisite material components and alchemical salves used for her infusions.

14. Do you have any quirks, strange mannerisms, annoying habits, or other defining characteristics?

Because of her short stature, she is often bouncing on her tip-toes trying to see, and speaks rapidly in most situations, sometimes switching languages mid sentence, apparently unaware.

Part 2: Growing Up

15. How would you describe your childhood in general?

Her childhood was always full of wonder. Her mother would often bring her to the laboratory while doing research and development of new Warforged, and she gained her deep appreciation for the Warforged, and artifice in general in those early years in Eston. After moving to Stormreach she spent less time with her mother, and more with her grandfather and other scions of House Cannith, as well as wizards and artificers of the other Dragonmarked houses stationed in the Citadel of the Twelve.

After her mothers disappearance in the wilds of Xen’Drik, Sera poured her heart and soul into learning artifice, engineering, and the art of smithing to continue on where her parents left off.

16. What is your earliest memory?

At the age of four her father was back in Eston for a spell, and took her to one of the parks near the house they stayed in. He and two of the Warforged that he explored with sat with her in the grass on that warm, summer day, and told her stories of the exquisite sights they had seen on the continent of secrets. This was the last time she ever saw her father.

17. How much schooling have you had?

A fair amount, but largely informal. Having spent most of her life growing up in the Citadel of the Twelve in Stormreach, she was always around research and well educated individuals, and would get recommendations for further reading. At the age of 9 her grandfather, Toven, would have her assist in some of his experiments, as would many other Cannith artificers and wizards operating out of Stormreach.

18. Did you enjoy school?

Sera has a thirst for knowledge unparalleled even by most academics. Most nights she falls asleep either in a chair, or more frequently, bent over a table with her face in a book. She rarely remembers to turn the light off before going to sleep.

19. Where did you learn most of your skills and other abilities?

Most of what she knows she learned from Grandfather and the others at the Citadel, or from reading.

20. While growing up, did you have any role models? If so, describe them.

Her mother is her biggest role model. Her passion for artifice, and the creation of warforged got Sera hooked long before her memory begins. She is also quite fond of the work of both Merix I and II.

21. While growing up, how did you get along with the other members of your family?

Most members of House Cannith in Stormreach see her as a niece or even surrogate daughter. Few have an ill word to say about her, and those that do are more likely jealous than anything else. Most will take decades to master the craft of blacksmithing or artifice, and are outstripped by a fifteen year old.

22. As a child, what did you want to be when you grew up?

“I’ve always wanted to be like mother.”

23. As a child, what were your favorite activities?

Drawing, painting, pottery, and general tinkering.

24. As a child, what kinds of personality traits did you display?

Curiosity and a love of learning. Sometimes some unintended condescension came through because of her brilliance, and desire to ensure that correct information be available. This was never an ego trip for her, and she was often confused why adults would get frustrated with her.

25. As a child, were you popular? Who were your friends, and what were they like?

Sera has always been well liked by most because of her easy going nature and desire to help. Due to her intelligence she would spend time with people far older than she, and thus had few friends her own age. However, before moving to Stormreach she would frequently play with another young Cannith scion named Selene who lived next door. She hasn’t seen Selene in more than a decade.

Aside from the above, she considers every Warforged to be her friend, and they often have a hard time denying her friendship, and not reciprocating. Due to her fascination and deep love for these sentient constructs she has built quite the reputation for herself within their community, particularly in Stormreach.

26. When and with whom was your first kiss?

Aside from her parents and grandfater she hasn’t kissed anyone…except those Warforged that she has done work on. In these cases its a good-luck kiss on the forehead after she’s finished. She seems somewhat oblivious to the whole notion of sexuality. It’s been explained to her, but she’s so engrossed in her work that it doesn’t seem to concern her.

27. Are you a virgin? If not, when and with whom did you lose your virginity?


28. If you are a supernatural being (i.e. mage, werewolf, vampire), tell the story of how you became what you are or first learned of your own abilities. If you are just a normal human, describe any influences in your past that led you to do the things you do today.

Both of her parents were very competent artificers with a deep fascination and reverence for Warforged, and her Grandfather, a wizard and chief Warforged researcher for House Cannith in Stormreach until recently, firmly set her on the path of artifice. Being a marked scion of House Cannith the manipulation of magical energies comes very easy to her so following the path of the artificer was inevitable.

Part 3: Past Influences

29. What do you consider the most important event of your life so far?

Meeting Peter.

30. Who has had the most influence on you?

Amara Edison d’Cannith and Toven d’Cannith

31. What do you consider your greatest achievement?

So far, the schematics for Mr. Snuggles.

32. What is your greatest regret?

Sera has little to regret, but she looses sleep having nightmares about the day Glorian led thirty something innocent common folk to slaughter resulting not only in their deaths, but also seeing four Warforged seeing oblivion.

33. What is the most evil thing you have ever done?

Sera hasn’t ever done anything particularly evil, but she is prone to practical jokes. She once set up an intricate array of pulleys that was to dump a bucket of water onto the head of a fellow Cannith researcher who was consistently thwarting her work. It turns out that he was working with a malfunctioning wand of lightning bolt, and when the water dumped upon him he was electrocuted and wound up in a Jorasco House of Healing for a few weeks. No one ever found out it was her who set up the device, and she hasn’t told anyone about it.

34. Do you have a criminal record of any kind?

As far as she knows, no. This may be modified by the events surrounding the abduction of Lady Paulo Omaren.

35. When was the time you were the most frightened?

When she was 10 she went camping with a few people from the Citadel including a half-orc of House Tharashk. She awoke in the night to discover a very large spider stringing up their Tharask guide. None of the others were particularly competent fighters or had any idea which way the city was at that point. Thankfully they managed to escape the spider, but were even more lost in the jungle. What ended up saving them was discovering a small lodestone near a cave they sought refuge in that following night and she was able to fashion a compass from it and a few knick-nacks the group had in their packs. The half-orc was never seen again, and shortly after she decided that she needed to learn how to protect herself so nothing like that would happen again.

36. What is the most embarrassing thing ever to happen to you?

At the age of eleven she had her first period, and her grandfather was relegated with the duty of explaining to her what was going on, and its implications. It was quite an awkward experience for the both of them.

37. If you could change one thing from your past, what would it be, and why?

Spend more time with her mother the years they were in Stormreach together. Sera was often bouncing from lab to lab learning from other wizards and artificers about the craft, or apprenticing with the blacksmiths at the Stormreach Forge. Because of her busy schedule, Sera didn’t notice that her mother had left until a few days after the face.

38. What is your best memory?

Meeting Peter

39. What is your worst memory?

Her first birthday after her mother went missing in search of her father. The lack of contact with her mother over the few years they had been in Stormreach began to hit home with her.

Part 4: Beliefs And Opinions

40. Are you basically optimistic or pessimistic?


41. What is your greatest fear?

A world without warforged. After the signing of the Treaty of Thronehold no more warforged are to be produced. She knows that this means that, eventually, they will die out. Her fascination and adoration of them has led her not only to artifice and smithing, two ways to maintain functionality of the warforged, but also a desire to shift the paradigm to which warforged are created. She plans to build and operate a creation forge in Xen’Drik, outside the treaty, and see warforged treated, initially as children that need to be cared for and educated like all other races do, but moreover as people. Mass production is not her goal, but instead “parents” paying for the creation of a new warforged and seeing to their education, and not an education directed at war, but one for peaceful times like these.

42. What are your religious views?

She reveres the entire Sovereign Host, but Onatar receives most of her praise, followed by Kol Korran

43. What are your political views?

Socially Sera is very liberal, particularly when it comes to the warforged. She wants to see a world where magic and artifice provide a safe, and productive place for people to live and work. Economically she’s somewhat conservative. She would like policy that allows the individual buyers and sellers to be able to do business with each other without interference from outside sources. She does object to Thrane’s theocracy, and The Silver Flame’s brash, at times zealous, approach to governance, but its not a huge issue for her. “If you don’t want to live there then don’t.” she’s be quoted to say.

44. What are your views on sex?

Sera is often made somewhat uncomfortable by the whole idea. Her ‘birds and bees’ talk came from her grandfather, a dry, dusty old man far more concerned with research than with reproduction. She’s consulted others within the Citadel with mixed results. She’s been left with little understanding, and a lot of uncomfortable questions. To resolve this dilemma she has poured her energy into studies and creation, and has ignored the process of reproduction. This is notably the only subject to which she does not actively pursue knowledge and understanding. Most often her reaction when sex is brought up it to squeek, blush, and look away.

45. Are you able to kill? Under what circumstances do you find killing to be acceptable or unacceptable?

Growing up in Stormreach threats are everywhere, in and outside of the city. That being the case she has learned to defend herself, but is often inclined to avoid physical conflict. She will, however, happily draw her daggers to defend a warforged from oblivion.

46. In your opinion, what is the most evil thing any human being could do?

for an individual to deny the world their very best. to willingly not do something that would benefit the whole world when they’re qualified to do the thing.

47. Do you believe in the existence of soul mates and/or true love?

Yes. Sera believes her parents to have been soul mates. She’s not actively looking for her soul mate, though. This is due in part to her discomfort with the subject of sex.

48. What do you believe makes a successful life?

Reaching for the stars, and trying to achieve your full potential.

49. How honest are you about your thoughts and feelings (i.e. do you hide your true self from others, and in what way)?

Sera is very open…to a fault at times. She’ll commonly ramble on without any regard for who knows what. Discretion will be a hard lesson for her to learn.

50. Do you have any biases or prejudices?

No. She’s very accepting of others and what they like to do. She is somewhat biased towards metal working over other crafts, but she does not look down on those who focus on wood working, or the textile arts.

51. Is there anything you absolutely refuse to do under any circumstances? Why do you refuse to do it?

There is little that she outright refuses to do, but she is very, very reluctant to harm a warforged. She will refuse to deliberately make something poorly.

52. Who or what, if anything, would you die for (or otherwise go to extremes for)?

Sera is most likely to give her life for that of a warforged. Not just any warforged will see her jump in the way of a ray of disintegration, or to physically try and deny someone from access to him/her, but if she’s going to sacrifice herself it’d be for the sake of what she sees as the pinnacle of artifice.

Part 5: Relationships With Others

53. In general, how do you treat others (politely, rudely, by keeping them at a distance, etc.) Does your treatment of them change depending on how well you know them, and if so, how?

Sera is typically very open and polite with others. After getting to know someone, however, her treatment of them is likely to change. She is very sore with Glorion and Exartash for their involvement with seeing warforged to oblivion. She’s likely to be very curt and somewhat threatening with the both of them.

54. Who is the most important person in your life, and why?

Her grandfather, Toven d’Cannith. He’s all the immediate family she has left.

55. Who is the person you respect the most, and why?

She has great respect for Merrix I & II for their work with the development of the warforged, but above all she respects her mother for her dedication to advancing warforged development and to her father. She can’t say she’s not upset about her mothers sudden disappearance, but she can respect her dedication to a specific task, Amara’s task being locating Kaine.

56. Who are your friends? Do you have a best friend? Describe these people.

Sera was pretty close with a young girl that lived next door to her in Eston named Selene, but she hasn’t seen her since moving to Stormreach. She also considers every warforged to be a friend.

57. Do you have a spouse or significant other? If so, describe this person.

No. 15 yr olds don’t get married.

58. Have you ever been in love? If so, describe what happened.


59. What do you look for in a potential lover?

Intelligence, creativity, and a love for learning.

60. How close are you to your family?

Sera is fairly close to her grandfather having been raised by him for more than half her life, and most members of House Cannith in Stormreach look at her as a favorite niece, or adopted daughter.

61. Have you started your own family? If so, describe them. If not, do you want to? Why or why not?

No family yet. Maybe some day she’ll start a family, but its not something in the forefront of her mind.

62. Who would you turn to if you were in desperate need of help?


63. Do you trust anyone to protect you? Who, and why?

She trusts Anemone, and Shim well enough, and her grandfather to look out for her…obviously Mr. Snuggles and Butterknife go without question. Selwin is a strange one. She trusts that he means her no harm, but she’s unsure whether he would go out of his way to protect her. Delarrion Frost is quite the mystery. He was poorly hiding behind a fern outside the ladies baths in the Citadel of the Twelve one afternoon when she encountered him. He seemed lost, and a bit suspicious. Who hides behind a fern anyway? He’s definitely a wild card. Glorian Corleis d’Orien is a loose cannon. She’s not quite sure what he will do from moment to moment.

64. If you died or went missing, who would miss you?

There are plenty of members of House Cannith that adore her intelligence and creativity with artifice that would surely miss her brilliance. Hopefully her grandfather would miss her, but he’s so wrapped up in his work most of the time that it might be a while before he notices. Certainly Selene would miss her, as well as shim. Possibly others within the party would be upset if she died.

65. Who is the person you despise the most, and why?

Sera doesn’t have strong feelings like that.

66. Do you tend to argue with people, or avoid conflict?

If she has a strong opinion about something she is more than willing to defend her point.

67. Do you tend to take on leadership roles in social situations?

Sera loves to talk, at great lengths and with a rapid delivery. She’s often taking on the role of the leader.

68. Do you like interacting with large groups of people? Why or why not?

Sera enjoys large groups because there just more people to tell about all the new designs she has.

69. Do you care what others think of you?

She certainly does. At time she’ll pretend like thats not the case, but deep down she wants others to enjoy and appreciate her.

Part 6: Likes And Dislikes

70. What is/are your favorite hobbies and pastimes?

Making things. Mostly things of metal, but she’s also really into knitting currently.

71. What is your most treasured possession?

Ava’yorn Calti, her knitted cat hat she received from Rinona ir’Wynarn at a gala when she was four.

72. What is your favorite color?


73. What is your favorite food?

Fish curry.

74. What, if anything, do you like to read?

Anything about artifice, architecture, or arcane studies. She also loves any stories from warforged.

75. What is your idea of good entertainment (consider music, movies, art, etc.)?

Though she’s not prone to drink she does love herself a good Dwarven drinking song. And she does enjoy some of the plays that the shadow houses put on. She has seen a few bards while in the city of towers that she really enjoyed.

76. Do you smoke, drink, or use drugs? If so, why? Do you want to quit?

Not deliberately.

77. How do you spend a typical Sarday night?

Sarday nights are like most night, full of books, but she has been lured out to a few different taverns by some of her classmates at Morgrave since being in Sharn. She does try to make a point of getting to bed fairly early because she spends Suldays at the temple to Onatar in Dava Gate

78. What makes you laugh?

She has always found the activities of cats to be very amusing, and she loves a great “you might be a goblin” joke.

79. What, if anything, shocks or offends you?

She was certainly shocked when Exartash stripped naked to go swimming. She’s also quite offended by the anti-warforged sentiment that some citizes of Khorvaire and Stormreach have.

80. What would you do if you had insomnia and had to find something to do to amuse yourself?

read, or make something.

81. How do you deal with stress?


82. Are you spontaneous, or do you always need to have a plan?

She doesn’t always need a plan, but she often has one, and they typically involve making something.

83. What are your pet peeves?

She can’t stand to see poor craftsmanship or warforged being subjugated.

Part 7: Self Images And Etc.

84. Describe the routine of a normal day for you. How do you feel when this routine is disrupted?

Get up and make breakfast, and then head to the forge to check on her crafting enchantments, and possibly get a bit dirty making something personally, depending on when her classes are that day. Weekdays involve classes on Arcane Studies, Constructs, Engineering, and The Planes

85. What is your greatest strength as a person?

She is very knowledgeable on a variety of subjects, and very accepting of others. Shes also pretty damn good with a hammer and anvil.

86. What is your greatest weakness?

She is incredibly naive and far too trusting of strangers.

87. If you could change one thing about yourself, what would it be?

Her eyes and ears have been damaged a bit over the years of working in forges.

88. Are you generally introverted or extroverted?

Sera is very extroverted, engaging random strangers in conversation from time to time.

89. Are you generally organized or messy?

Sera lives in a world of ordered chaos, meaning that she knows where things are in the assorted stacks of papers and books in her study, but it may be difficult for others to find anything. Alternately she is very organized at the forge since others will need to find things after she puts them away.

90. Name three things you consider yourself to be very good at, and three things you consider yourself to be very bad at.

She is very good at crafting armor and weapons, repairing constructs, and is very knowledgeable in the field of engineering.

91. Do you like yourself?

Sera has self-esteem coming out of her ears.

92. What are your reasons for being an adventurer (or doing the strange and heroic things that RPG characters do)? Are your real reasons for doing this different than the ones you tell people in public? (If so, detail both sets of reasons…)

She adventures to find lost arcane knowledge, and anything related to the warforged of centuries past.

93. What goal do you most want to accomplish in your lifetime?

Seeing warforged fully accepted in society, and recognized as lifeforms. She also wishes to continue research into warforged development, and design more efficient, longer lasting artificial life.

94. Where do you see yourself in 5 years?

In a very fancy laboratory designing the next generation of warforged, and other sentient constructs.

95. If you could choose, how would you want to die?

At a very old age with a book in her hands.

96. If you knew you were going to die in 24 hours, name three things you would do in the time you had left.

She would see to her financial affairs, likely donating a lot of her savings to a temple to Onatar to see to it that warforged continue to received quality repairs when needed. She would follow up by leaving any current designs in a folder on her desk so others may be able to continue development. Finally she would post up at the temple and continue to work until her death.

97. What is the one thing for which you would most like to be remembered after your death?

A devout advocate for warforged rights and one of the finest artisans House Cannith has produced in centuries.

98. What three words best describe your personality?

Brilliant, Curious, and very Eccentric.

99. What three words would others probably use to describe you?

Crazy, Hyper, and Naive.

100. If you could, what advice would you, the player, give to your character? (You might even want to speak as if he or she were sitting right here in front of you, and use proper tone so he or she might heed your advice…)

Trust in yourself, but pay attention to what you tell others, and how far you trust them. Many people out there will want to take advantage of a wide eyed, young girl.



As a master craftswoman Sera is always looking for a place to ply her trades, and sell her wares. She has a number of connections in multiple regions. Below are resources on the places where she works, and where you can purchase her products. Keep in mind that cumulative discounts will be awarded to those that bring her extra business.

Accounts and Ledgers – Documentation of work completed, and in production.

Requisition Form – To request items.

Bookkeeping – Sera’s ledgers of income and debts.

Dealers – Places stocking handmade items crafted by Sera Kaylee Edison d’Cannith

Citadel of the Twelve

In Stormreach the Cannith arm of The Citadel will deal for their members for a nominal fee. Sera would provide numerous masterwork items for retail.

Allura’s Emporium of Alchemical and Arcane Wonders

A small shop in Dragon Towers of Middle Central in Sharn. They have a small assortment of magical weapons, armor, and devices, but vast quantities of potions and alchemical substances. A Cannith alchemy prodigy uses Allura as a primary distribution channel for her wares, but the shop as a whole is lacking a supply of quality magical equipment.


Sera’s Patents



Stormreach Forge

Largest forge in Stormreach. It is owned by the Storm Lord Lady Paulo Omaren. Sera learned most of what she knows about working metal within these walls.

Barendd’s Steel

Barendd of Clan Bahhilduut moved to Sharn from the Mror Holds just after the signing of the Treaty of Thronehold, and has set up a small forge in Dragon Towers, and provides wares to Allura for sale. Barendd has had little luck with worthy apprentices, and is in need of help.




The following is a list of the educational institutions Sera is, has been, or will be a part of, and the instructors she has had over the years.

Morgrave University

Sera will be enrolling at Morgrave shortly after arrival in Sharn. She intends to study Arcane Magics, Constructs, Engineering, and The Planes.

  • Instructors
    • AM – Professor of General Arcane Studies
    • CC – Former student of Merrix II and a well respected speaker on sentient constructs
    • EE – One of the finest item creators Sharn has to offer
    • PP – An eccentric old woman who is much like Solaruun in many other ways.
  • Other Faculty
    • Dean